A set of playing card tiles, ideal for rummy tile games like rummikub.
NOTE: If you just want the tiles and don't need the box that transforms into 4 tile racks, then you can get that here (https://cults3d.com/en/3d-model/game/playing-card-tiles)
Each tile consists of three pieces that snap together. The face, the back and the insert. The insert provides the color of the text, so a different colour for each suit is best, but you can use two or even one or none if you're out of colors. The assembled piece is easily disassembled if you want to change the insert colour at any point.
There are three height options for the backs that create different thickness tiles. Either 6mm (Rummikub style), 10mm, or 14mm (Mahjong style), depending on your preference. Also there are 5 different tolerances for the width of the friction fit. Depending on how your printer is calibrated will decide which is the best fit. You can see that the STLs for the backs are named in this format...
XX is 06, 10 or 14, which specifies the thickness of the finished assembled tile in mm.
YY is hundredths of a mm that is shaved off the friction fit block. The larger this number, the thinner/looser the fit will be. Start with 05, that worked for me.
If you want more values for XX or YY, then I can easily generate more for you.
To make a rummikub set you need 2 of each suit and 2 jokers, 2*4*13+2 = 106 tiles.
The box for the tiles converts into four tile racks as shown in the main gif. You need just two STL files to form the box/racks.
RackSmall_YY.stl : You need four of these racks. The racks will slide together to form the four walls of your tile box.
RackLid_YY.stl : You need eight of these, two for each rack. They form the feet of the rack to keep it upright. They are also used to closed the ends of the box.
If you like this design, you should check out my others at https://cults3d.com/en/users/Jinja/creations
no raft required
no bridges required
no support required
Game Coder, App Coder, 3D Print Designer, D&D Player.
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