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Chaos Tanker Lord of Skulls Con muchas calaveras

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Calidad de creación: 4,4/5 (4 votos)
Evaluación de los miembros: imprimibilidad, utilidad, detalles, etc.

  • 16k vista
  • 188 me gusta
  • 316 descargas
  • 12 colecciones
  • 9 comentarios
  • 5 makes

Licence CULTS - Uso privado
Last update 2023-10-30 14:38
Publication date 2023-04-04 22:10
Design number 1152016
3D design format
ZIP Detalles del fichero Cerrar
  • BestPre-supports+Fixes (LoS).zip
    • Front tracks/Connectors/_L1.stl
    • Front tracks/Connectors/_L2.stl
    • Front tracks/Connectors/_L3.stl
    • Front tracks/Connectors/_R1.stl
    • Front tracks/Connectors/_R2.stl
    • Front tracks/Connectors/_R3.stl
    • Front tracks/Plates/Plates.lys
    • Front tracks/Plates/_LeftPlate.stl
    • Front tracks/Plates/_RightPlate.stl
    • Front tracks/Track.lys
    • Front tracks/UpperConnectors/BigConnector.lys
    • Front tracks/UpperConnectors/Pipes/Pipes.lys
    • Front tracks/UpperConnectors/Pipes/_L1.stl
    • Front tracks/UpperConnectors/Pipes/_L2.stl
    • Front tracks/UpperConnectors/Pipes/_R1.stl
    • Front tracks/UpperConnectors/Pipes/_R2.stl
    • Front tracks/UpperConnectors/SmallConnectors.lys
    • Front tracks/UpperConnectors/_L1.stl
    • Front tracks/UpperConnectors/_L2.stl
    • Front tracks/UpperConnectors/_LeftConnector.stl
    • Front tracks/UpperConnectors/_R1.stl
    • Front tracks/UpperConnectors/_R2.stl
    • Front tracks/UpperConnectors/_RightConnector.stl
    • Front tracks/_L1.stl
    • Front tracks/_L2.stl
    • Front tracks/_LeftTrack.stl
    • Front tracks/_R1.stl
    • Front tracks/_R2.stl
    • Front tracks/_RightTrack.stl
    • Head/_Head.stl
    • Head/_KhorneSymbol.stl
    • LeftArm/Arm/_ArmWeapsBase.stl
    • LeftArm/Arm/_HadesGatling.stl
    • LeftArm/Arm/_SkullHurler.stl
    • LeftArm/_ElbowConnector1.stl
    • LeftArm/_ElbowConnector2.stl
    • LeftArm/_Pipe1.stl
    • LeftArm/_Pipe2.stl
    • LeftArm/_Shoulder.stl
    • LeftArm/_ShoulderBodyConnector.stl
    • MainPlate/MainPlate.lys
    • MainPlate/_MainPlate.stl
    • Pauldrons/Pauldrons.lys
    • Pauldrons/_LeftPauldron.stl
    • Pauldrons/_RightPauldron.stl
    • Rear tracks/RearTrack.lys
    • Rear tracks/_L1.stl
    • Rear tracks/_L2.stl
    • Rear tracks/_LeftTrack.stl
    • Rear tracks/_R1.stl
    • Rear tracks/_R2.stl
    • Rear tracks/_RightTrack.stl
    • RightArm/_Axe.stl
    • RightArm/_ElbowConnector1.stl
    • RightArm/_ElbowConnector2.stl
    • RightArm/_Forearm.stl
    • RightArm/_ForearmPlate.stl
    • RightArm/_HandWithHandle.stl
    • RightArm/_Shoulder.stl
    • RightArm/_ShoulderBodyConnector.stl
    • Tank Body/FrontPart.lys
    • Tank Body/RearPart.lys
    • Tank Body/_FrontPart.stl
    • Tank Body/_RearPart.stl
    • Torso/_ChaosStarSymbol.stl
    • Torso/_KhorneSymbol.stl
    • Torso/_Mainbody.stl
    • UpperBody/Body-Body-BodyConnector (fixed).lys
    • UpperBody/HoundsHeads/HoundsHeads.lys
    • UpperBody/HoundsHeads/_LeftHead.stl
    • UpperBody/HoundsHeads/_RightHead.stl
    • UpperBody/Plate.lys
    • UpperBody/UpperBodyPipes.lys
    • UpperBody/UpperPart.lys
    • UpperBody/UppestConnector.lys
    • UpperBody/_Body-Body-BodyConnector.stl
    • UpperBody/_L1.stl
    • UpperBody/_L2.stl
    • UpperBody/_Plate.stl
    • UpperBody/_R1.stl
    • UpperBody/_R2.stl
    • UpperBody/_UpperPart.stl
    • UpperBody/_UppestConnector.stl
    • Weaps/Arm/ArmWeapsBase.lys
    • Weaps/Arm/ArmWeapsBase.stl
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_18-49-54.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-02-32.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-07-37.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-16-04.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-21-06.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-26-13.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-32-50.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-38-55.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-43-57.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-59-57.lyt
    • Weaps/Arm/HadesGatling Supports.stl
    • Weaps/Arm/HadesGatling.stl
    • Weaps/Arm/SkullHurler.stl
    • Weaps/Arm/_ArmWeapsBase.stl
    • Weaps/Arm/_HadesGatling pre.stl
    • Weaps/Arm/_HadesGatling.stl
    • Weaps/Arm/_SkullHurler.stl
    • Boilers/Boiler.lys
    • Boilers/LeftBoiler/Connectors/Connectors.lys
    • Boilers/LeftBoiler/Connectors/_LowerConnector.stl
    • Boilers/LeftBoiler/Connectors/_UpperConnector.stl
    • Boilers/LeftBoiler/HoundsHeads/_1.stl
    • Boilers/LeftBoiler/HoundsHeads/_2.stl
    • Boilers/LeftBoiler/HoundsHeads/_3.stl
    • Boilers/LeftBoiler/_Boiler1 (repaired).stl
    • Boilers/LeftBoiler/_Boiler2 (repaired).stl
    • Boilers/LeftBoiler/_LeftBoilerPipe.stl
    • Boilers/RightBoiler/Connectors/_LowerConnector.stl
    • Boilers/RightBoiler/Connectors/_UpperConnector.stl
    • Boilers/RightBoiler/HoundsHeads/_1.stl
    • Boilers/RightBoiler/HoundsHeads/_2.stl
    • Boilers/RightBoiler/HoundsHeads/_3.stl
    • Boilers/RightBoiler/_Boiler1 (repaired).stl
    • Boilers/RightBoiler/_Boiler2 (repaired).stl
    • Boilers/RightBoiler/_RightBoilerPipe.stl
    • CentralWeap/CentralWeap.lys
    • CentralWeap/_DaemongoreCannon.stl
    • CentralWeap/_GorestormCannon.stl
    • CentralWeap/_IchorCannon.stl
  • LordOfSkullsLegacyFiles.zip
    • Pre-Supported/Bowlers/LeftBowler/Connectors/_LowerConnector.stl
    • Pre-Supported/Bowlers/LeftBowler/Connectors/_UpperConnector.stl
    • Pre-Supported/Bowlers/LeftBowler/HoundsHeads/_1.stl
    • Pre-Supported/Bowlers/LeftBowler/HoundsHeads/_2.stl
    • Pre-Supported/Bowlers/LeftBowler/HoundsHeads/_3.stl
    • Pre-Supported/Bowlers/LeftBowler/_Bowler1.stl
    • Pre-Supported/Bowlers/LeftBowler/_Bowler2.stl
    • Pre-Supported/Bowlers/LeftBowler/_LeftBowlerPipe.stl
    • Pre-Supported/Bowlers/RightBowler/Connectors/_LowerConnector.stl
    • Pre-Supported/Bowlers/RightBowler/Connectors/_UpperConnector.stl
    • Pre-Supported/Bowlers/RightBowler/HoundsHeads/_1.stl
    • Pre-Supported/Bowlers/RightBowler/HoundsHeads/_2.stl
    • Pre-Supported/Bowlers/RightBowler/HoundsHeads/_3.stl
    • Pre-Supported/Bowlers/RightBowler/_Bowler1.stl
    • Pre-Supported/Bowlers/RightBowler/_Bowler2.stl
    • Pre-Supported/Bowlers/RightBowler/_RightBowlerPipe.stl
    • Pre-Supported/CentralWeap/_DaemongoreCannon.stl
    • Pre-Supported/CentralWeap/_GorestormCannon.stl
    • Pre-Supported/CentralWeap/_IchorCannon.stl
    • Pre-Supported/Front tracks/Connectors/_L1.stl
    • Pre-Supported/Front tracks/Connectors/_L2.stl
    • Pre-Supported/Front tracks/Connectors/_L3.stl
    • Pre-Supported/Front tracks/Connectors/_R1.stl
    • Pre-Supported/Front tracks/Connectors/_R2.stl
    • Pre-Supported/Front tracks/Connectors/_R3.stl
    • Pre-Supported/Front tracks/Plates/_LeftPlate.stl
    • Pre-Supported/Front tracks/Plates/_RightPlate.stl
    • Pre-Supported/Front tracks/UpperConnectors/Pipes/_L1.stl
    • Pre-Supported/Front tracks/UpperConnectors/Pipes/_L2.stl
    • Pre-Supported/Front tracks/UpperConnectors/Pipes/_R1.stl
    • Pre-Supported/Front tracks/UpperConnectors/Pipes/_R2.stl
    • Pre-Supported/Front tracks/UpperConnectors/_L1.stl
    • Pre-Supported/Front tracks/UpperConnectors/_L2.stl
    • Pre-Supported/Front tracks/UpperConnectors/_LeftConnector.stl
    • Pre-Supported/Front tracks/UpperConnectors/_R1.stl
    • Pre-Supported/Front tracks/UpperConnectors/_R2.stl
    • Pre-Supported/Front tracks/UpperConnectors/_RightConnector.stl
    • Pre-Supported/Front tracks/_L1.stl
    • Pre-Supported/Front tracks/_L2.stl
    • Pre-Supported/Front tracks/_LeftTrack.stl
    • Pre-Supported/Front tracks/_R1.stl
    • Pre-Supported/Front tracks/_R2.stl
    • Pre-Supported/Front tracks/_RightTrack.stl
    • Pre-Supported/Head/_Head.stl
    • Pre-Supported/Head/_KhorneSymbol.stl
    • Pre-Supported/LeftArm/Arm/_ArmWeapsBase.stl
    • Pre-Supported/LeftArm/Arm/_GatlingAssembled.stl
    • Pre-Supported/LeftArm/Arm/_HadesGatling.stl
    • Pre-Supported/LeftArm/Arm/_SkullHurler.stl
    • Pre-Supported/LeftArm/_ElbowConnectorX2.stl
    • Pre-Supported/LeftArm/_Pipe1.stl
    • Pre-Supported/LeftArm/_Pipe1WithoutConnectorForShoulder.stl
    • Pre-Supported/LeftArm/_Pipe2.stl
    • Pre-Supported/LeftArm/_Shoulder.stl
    • Pre-Supported/LeftArm/_ShoulderBodyConnector.stl
    • Pre-Supported/MainPlate/_MainPlate.stl
    • Pre-Supported/Pauldrons/_LeftPauldron.stl
    • Pre-Supported/Pauldrons/_RightPauldron.stl
    • Pre-Supported/Rear tracks/_L1.stl
    • Pre-Supported/Rear tracks/_L2.stl
    • Pre-Supported/Rear tracks/_LeftTrack.stl
    • Pre-Supported/Rear tracks/_R1.stl
    • Pre-Supported/Rear tracks/_R2.stl
    • Pre-Supported/Rear tracks/_RightTrack.stl
    • Pre-Supported/RightArm/_Axe.stl
    • Pre-Supported/RightArm/_ElbowConnectorX2.stl
    • Pre-Supported/RightArm/_Forearm.stl
    • Pre-Supported/RightArm/_ForearmPlate.stl
    • Pre-Supported/RightArm/_HandWithHandle.stl
    • Pre-Supported/RightArm/_Shoulder.stl
    • Pre-Supported/RightArm/_ShoulderBodyConnector.stl
    • Pre-Supported/Tank Body/_FrontPart.stl
    • Pre-Supported/Tank Body/_RearPart.stl
    • Pre-Supported/Torso/_ChaosStarSymbol.stl
    • Pre-Supported/Torso/_KhorneSymbol.stl
    • Pre-Supported/Torso/_Mainbody.stl
    • Pre-Supported/UpperBody/HoundsHeads/_LeftHead.stl
    • Pre-Supported/UpperBody/HoundsHeads/_RightHead.stl
    • Pre-Supported/UpperBody/_Body-Body-BodyConnector.stl
    • Pre-Supported/UpperBody/_L1.stl
    • Pre-Supported/UpperBody/_L2.stl
    • Pre-Supported/UpperBody/_Plate.stl
    • Pre-Supported/UpperBody/_R1.stl
    • Pre-Supported/UpperBody/_R2.stl
    • Pre-Supported/UpperBody/_UpperPart.stl
    • Pre-Supported/UpperBody/_UppestConnector.stl
    • Pre-Supported/Weaps/Arm/_ArmWeapsBase.stl
    • Pre-Supported/Weaps/Arm/_HadesGatling.stl
    • Pre-Supported/Weaps/Arm/_SkullHurler.stl
    • Without Supports/Bowlers/LeftBowler/Bowler1.stl
    • Without Supports/Bowlers/LeftBowler/Bowler2.stl
    • Without Supports/Bowlers/LeftBowler/Connectors/LowerConnector.stl
    • Without Supports/Bowlers/LeftBowler/Connectors/UpperConnector.stl
    • Without Supports/Bowlers/LeftBowler/HoundsHeads/1.stl
    • Without Supports/Bowlers/LeftBowler/HoundsHeads/2.stl
    • Without Supports/Bowlers/LeftBowler/HoundsHeads/3.stl
    • Without Supports/Bowlers/LeftBowler/LeftBowlerPipe.stl
    • Without Supports/Bowlers/RightBowler/Bowler1.stl
    • Without Supports/Bowlers/RightBowler/Bowler2.stl
    • Without Supports/Bowlers/RightBowler/Connectors/LowerConnector.stl
    • Without Supports/Bowlers/RightBowler/Connectors/UpperConnector.stl
    • Without Supports/Bowlers/RightBowler/HoundsHeads/1.stl
    • Without Supports/Bowlers/RightBowler/HoundsHeads/2.stl
    • Without Supports/Bowlers/RightBowler/HoundsHeads/3.stl
    • Without Supports/Bowlers/RightBowler/RightBowlerPipe.stl
    • Without Supports/CentralWeap/DaemongoreCannon.stl
    • Without Supports/CentralWeap/GorestormCannon.stl
    • Without Supports/CentralWeap/IchorCannon.stl
    • Without Supports/Front tracks/Connectors/L1.stl
    • Without Supports/Front tracks/Connectors/L2.stl
    • Without Supports/Front tracks/Connectors/L3.stl
    • Without Supports/Front tracks/Connectors/R1.stl
    • Without Supports/Front tracks/Connectors/R2.stl
    • Without Supports/Front tracks/Connectors/R3.stl
    • Without Supports/Front tracks/L1.stl
    • Without Supports/Front tracks/L2.stl
    • Without Supports/Front tracks/LeftTrack.stl
    • Without Supports/Front tracks/Plates/LeftPlate.stl
    • Without Supports/Front tracks/Plates/RightPlate.stl
    • Without Supports/Front tracks/R1.stl
    • Without Supports/Front tracks/R2.stl
    • Without Supports/Front tracks/RightTrack.stl
    • Without Supports/Front tracks/UpperConnectors/L1.stl
    • Without Supports/Front tracks/UpperConnectors/L2.stl
    • Without Supports/Front tracks/UpperConnectors/LeftConnector.stl
    • Without Supports/Front tracks/UpperConnectors/Pipes/L1.stl
    • Without Supports/Front tracks/UpperConnectors/Pipes/L2.stl
    • Without Supports/Front tracks/UpperConnectors/Pipes/R1.stl
    • Without Supports/Front tracks/UpperConnectors/Pipes/R2.stl
    • Without Supports/Front tracks/UpperConnectors/R1.stl
    • Without Supports/Front tracks/UpperConnectors/R2.stl
    • Without Supports/Front tracks/UpperConnectors/RightConnector.stl
    • Without Supports/Head/Head.stl
    • Without Supports/Head/KhorneSymbol.stl
    • Without Supports/LeftArm/Arm/ArmWeapsBase.stl
    • Without Supports/LeftArm/Arm/GatlingAssembled.stl
    • Without Supports/LeftArm/Arm/HadesGatling.stl
    • Without Supports/LeftArm/Arm/SkullHurler.stl
    • Without Supports/LeftArm/ElbowConnectorX2.stl
    • Without Supports/LeftArm/Pipe1.stl
    • Without Supports/LeftArm/Pipe1WithoutConnectorForShoulder.stl
    • Without Supports/LeftArm/Pipe2.stl
    • Without Supports/LeftArm/Shoulder.stl
    • Without Supports/LeftArm/ShoulderBodyConnector.stl
    • Without Supports/MainPlate/MainPlate.stl
    • Without Supports/Pauldrons/LeftPauldron.stl
    • Without Supports/Pauldrons/RightPauldron.stl
    • Without Supports/Rear tracks/L1.stl
    • Without Supports/Rear tracks/L2.stl
    • Without Supports/Rear tracks/LeftTrack.stl
    • Without Supports/Rear tracks/R1.stl
    • Without Supports/Rear tracks/R2.stl
    • Without Supports/Rear tracks/RightTrack.stl
    • Without Supports/RightArm/Axe.stl
    • Without Supports/RightArm/ElbowConnectorX2.stl
    • Without Supports/RightArm/Forearm.stl
    • Without Supports/RightArm/ForearmPlate.stl
    • Without Supports/RightArm/HandWithHandle.stl
    • Without Supports/RightArm/Shoulder.stl
    • Without Supports/RightArm/ShoulderBodyConnector.stl
    • Without Supports/Tank Body/FrontPart.stl
    • Without Supports/Tank Body/RearPart.stl
    • Without Supports/Torso/ChaosStarSymbol.stl
    • Without Supports/Torso/KhorneSymbol.stl
    • Without Supports/Torso/Mainbody.stl
    • Without Supports/UpperBody/Body-Body-BodyConnector.stl
    • Without Supports/UpperBody/HoundsHeads/LeftHead.stl
    • Without Supports/UpperBody/HoundsHeads/RightHead.stl
    • Without Supports/UpperBody/L1.stl
    • Without Supports/UpperBody/L2.stl
    • Without Supports/UpperBody/Plate.stl
    • Without Supports/UpperBody/R1.stl
    • Without Supports/UpperBody/R2.stl
    • Without Supports/UpperBody/UpperPart.stl
    • Without Supports/UpperBody/UppestConnector.stl
    • Without Supports/Weaps/Arm/ArmWeapsBase.stl
    • Without Supports/Weaps/Arm/HadesGatling.stl
    • Without Supports/Weaps/Arm/SkullHurler.stl

Más sobre los formatos

Info del modelo 3D

Descripción del modelo 3D

Máquina daemónica construida para la cosecha de cráneos.

También revisa el kit de conversión LoP en mi perfil.

UPD

Añadido: versión pre-soportada probada. ¡Úsala!

Parámetros de impresión 3D

Tiene versiones con y sin soporte

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