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Chaos Tanker Lord of Skulls Con muchas calaveras

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Calidad de creaci贸n: 4,4/5 (4 votos)
Evaluaci贸n de los miembros: imprimibilidad, utilidad, detalles, etc.

  • 16k vista
  • 188 me gusta
  • 316 descargas
  • 12 colecciones
  • 9 comentarios
  • 5 makes

Licence CULTS - Uso privado
Last update 2023-10-30 14:38
Publication date 2023-04-04 22:10
Design number 1152016
3D design format
ZIP Detalles del fichero Cerrar
  • BestPre-supports+Fixes (LoS).zip
    • Front tracks/Connectors/_L1.stl
    • Front tracks/Connectors/_L2.stl
    • Front tracks/Connectors/_L3.stl
    • Front tracks/Connectors/_R1.stl
    • Front tracks/Connectors/_R2.stl
    • Front tracks/Connectors/_R3.stl
    • Front tracks/Plates/Plates.lys
    • Front tracks/Plates/_LeftPlate.stl
    • Front tracks/Plates/_RightPlate.stl
    • Front tracks/Track.lys
    • Front tracks/UpperConnectors/BigConnector.lys
    • Front tracks/UpperConnectors/Pipes/Pipes.lys
    • Front tracks/UpperConnectors/Pipes/_L1.stl
    • Front tracks/UpperConnectors/Pipes/_L2.stl
    • Front tracks/UpperConnectors/Pipes/_R1.stl
    • Front tracks/UpperConnectors/Pipes/_R2.stl
    • Front tracks/UpperConnectors/SmallConnectors.lys
    • Front tracks/UpperConnectors/_L1.stl
    • Front tracks/UpperConnectors/_L2.stl
    • Front tracks/UpperConnectors/_LeftConnector.stl
    • Front tracks/UpperConnectors/_R1.stl
    • Front tracks/UpperConnectors/_R2.stl
    • Front tracks/UpperConnectors/_RightConnector.stl
    • Front tracks/_L1.stl
    • Front tracks/_L2.stl
    • Front tracks/_LeftTrack.stl
    • Front tracks/_R1.stl
    • Front tracks/_R2.stl
    • Front tracks/_RightTrack.stl
    • Head/_Head.stl
    • Head/_KhorneSymbol.stl
    • LeftArm/Arm/_ArmWeapsBase.stl
    • LeftArm/Arm/_HadesGatling.stl
    • LeftArm/Arm/_SkullHurler.stl
    • LeftArm/_ElbowConnector1.stl
    • LeftArm/_ElbowConnector2.stl
    • LeftArm/_Pipe1.stl
    • LeftArm/_Pipe2.stl
    • LeftArm/_Shoulder.stl
    • LeftArm/_ShoulderBodyConnector.stl
    • MainPlate/MainPlate.lys
    • MainPlate/_MainPlate.stl
    • Pauldrons/Pauldrons.lys
    • Pauldrons/_LeftPauldron.stl
    • Pauldrons/_RightPauldron.stl
    • Rear tracks/RearTrack.lys
    • Rear tracks/_L1.stl
    • Rear tracks/_L2.stl
    • Rear tracks/_LeftTrack.stl
    • Rear tracks/_R1.stl
    • Rear tracks/_R2.stl
    • Rear tracks/_RightTrack.stl
    • RightArm/_Axe.stl
    • RightArm/_ElbowConnector1.stl
    • RightArm/_ElbowConnector2.stl
    • RightArm/_Forearm.stl
    • RightArm/_ForearmPlate.stl
    • RightArm/_HandWithHandle.stl
    • RightArm/_Shoulder.stl
    • RightArm/_ShoulderBodyConnector.stl
    • Tank Body/FrontPart.lys
    • Tank Body/RearPart.lys
    • Tank Body/_FrontPart.stl
    • Tank Body/_RearPart.stl
    • Torso/_ChaosStarSymbol.stl
    • Torso/_KhorneSymbol.stl
    • Torso/_Mainbody.stl
    • UpperBody/Body-Body-BodyConnector (fixed).lys
    • UpperBody/HoundsHeads/HoundsHeads.lys
    • UpperBody/HoundsHeads/_LeftHead.stl
    • UpperBody/HoundsHeads/_RightHead.stl
    • UpperBody/Plate.lys
    • UpperBody/UpperBodyPipes.lys
    • UpperBody/UpperPart.lys
    • UpperBody/UppestConnector.lys
    • UpperBody/_Body-Body-BodyConnector.stl
    • UpperBody/_L1.stl
    • UpperBody/_L2.stl
    • UpperBody/_Plate.stl
    • UpperBody/_R1.stl
    • UpperBody/_R2.stl
    • UpperBody/_UpperPart.stl
    • UpperBody/_UppestConnector.stl
    • Weaps/Arm/ArmWeapsBase.lys
    • Weaps/Arm/ArmWeapsBase.stl
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_18-49-54.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-02-32.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-07-37.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-16-04.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-21-06.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-26-13.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-32-50.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-38-55.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-43-57.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-59-57.lyt
    • Weaps/Arm/HadesGatling Supports.stl
    • Weaps/Arm/HadesGatling.stl
    • Weaps/Arm/SkullHurler.stl
    • Weaps/Arm/_ArmWeapsBase.stl
    • Weaps/Arm/_HadesGatling pre.stl
    • Weaps/Arm/_HadesGatling.stl
    • Weaps/Arm/_SkullHurler.stl
    • Boilers/Boiler.lys
    • Boilers/LeftBoiler/Connectors/Connectors.lys
    • Boilers/LeftBoiler/Connectors/_LowerConnector.stl
    • Boilers/LeftBoiler/Connectors/_UpperConnector.stl
    • Boilers/LeftBoiler/HoundsHeads/_1.stl
    • Boilers/LeftBoiler/HoundsHeads/_2.stl
    • Boilers/LeftBoiler/HoundsHeads/_3.stl
    • Boilers/LeftBoiler/_Boiler1 (repaired).stl
    • Boilers/LeftBoiler/_Boiler2 (repaired).stl
    • Boilers/LeftBoiler/_LeftBoilerPipe.stl
    • Boilers/RightBoiler/Connectors/_LowerConnector.stl
    • Boilers/RightBoiler/Connectors/_UpperConnector.stl
    • Boilers/RightBoiler/HoundsHeads/_1.stl
    • Boilers/RightBoiler/HoundsHeads/_2.stl
    • Boilers/RightBoiler/HoundsHeads/_3.stl
    • Boilers/RightBoiler/_Boiler1 (repaired).stl
    • Boilers/RightBoiler/_Boiler2 (repaired).stl
    • Boilers/RightBoiler/_RightBoilerPipe.stl
    • CentralWeap/CentralWeap.lys
    • CentralWeap/_DaemongoreCannon.stl
    • CentralWeap/_GorestormCannon.stl
    • CentralWeap/_IchorCannon.stl
  • LordOfSkullsLegacyFiles.zip
    • Pre-Supported/Bowlers/LeftBowler/Connectors/_LowerConnector.stl
    • Pre-Supported/Bowlers/LeftBowler/Connectors/_UpperConnector.stl
    • Pre-Supported/Bowlers/LeftBowler/HoundsHeads/_1.stl
    • Pre-Supported/Bowlers/LeftBowler/HoundsHeads/_2.stl
    • Pre-Supported/Bowlers/LeftBowler/HoundsHeads/_3.stl
    • Pre-Supported/Bowlers/LeftBowler/_Bowler1.stl
    • Pre-Supported/Bowlers/LeftBowler/_Bowler2.stl
    • Pre-Supported/Bowlers/LeftBowler/_LeftBowlerPipe.stl
    • Pre-Supported/Bowlers/RightBowler/Connectors/_LowerConnector.stl
    • Pre-Supported/Bowlers/RightBowler/Connectors/_UpperConnector.stl
    • Pre-Supported/Bowlers/RightBowler/HoundsHeads/_1.stl
    • Pre-Supported/Bowlers/RightBowler/HoundsHeads/_2.stl
    • Pre-Supported/Bowlers/RightBowler/HoundsHeads/_3.stl
    • Pre-Supported/Bowlers/RightBowler/_Bowler1.stl
    • Pre-Supported/Bowlers/RightBowler/_Bowler2.stl
    • Pre-Supported/Bowlers/RightBowler/_RightBowlerPipe.stl
    • Pre-Supported/CentralWeap/_DaemongoreCannon.stl
    • Pre-Supported/CentralWeap/_GorestormCannon.stl
    • Pre-Supported/CentralWeap/_IchorCannon.stl
    • Pre-Supported/Front tracks/Connectors/_L1.stl
    • Pre-Supported/Front tracks/Connectors/_L2.stl
    • Pre-Supported/Front tracks/Connectors/_L3.stl
    • Pre-Supported/Front tracks/Connectors/_R1.stl
    • Pre-Supported/Front tracks/Connectors/_R2.stl
    • Pre-Supported/Front tracks/Connectors/_R3.stl
    • Pre-Supported/Front tracks/Plates/_LeftPlate.stl
    • Pre-Supported/Front tracks/Plates/_RightPlate.stl
    • Pre-Supported/Front tracks/UpperConnectors/Pipes/_L1.stl
    • Pre-Supported/Front tracks/UpperConnectors/Pipes/_L2.stl
    • Pre-Supported/Front tracks/UpperConnectors/Pipes/_R1.stl
    • Pre-Supported/Front tracks/UpperConnectors/Pipes/_R2.stl
    • Pre-Supported/Front tracks/UpperConnectors/_L1.stl
    • Pre-Supported/Front tracks/UpperConnectors/_L2.stl
    • Pre-Supported/Front tracks/UpperConnectors/_LeftConnector.stl
    • Pre-Supported/Front tracks/UpperConnectors/_R1.stl
    • Pre-Supported/Front tracks/UpperConnectors/_R2.stl
    • Pre-Supported/Front tracks/UpperConnectors/_RightConnector.stl
    • Pre-Supported/Front tracks/_L1.stl
    • Pre-Supported/Front tracks/_L2.stl
    • Pre-Supported/Front tracks/_LeftTrack.stl
    • Pre-Supported/Front tracks/_R1.stl
    • Pre-Supported/Front tracks/_R2.stl
    • Pre-Supported/Front tracks/_RightTrack.stl
    • Pre-Supported/Head/_Head.stl
    • Pre-Supported/Head/_KhorneSymbol.stl
    • Pre-Supported/LeftArm/Arm/_ArmWeapsBase.stl
    • Pre-Supported/LeftArm/Arm/_GatlingAssembled.stl
    • Pre-Supported/LeftArm/Arm/_HadesGatling.stl
    • Pre-Supported/LeftArm/Arm/_SkullHurler.stl
    • Pre-Supported/LeftArm/_ElbowConnectorX2.stl
    • Pre-Supported/LeftArm/_Pipe1.stl
    • Pre-Supported/LeftArm/_Pipe1WithoutConnectorForShoulder.stl
    • Pre-Supported/LeftArm/_Pipe2.stl
    • Pre-Supported/LeftArm/_Shoulder.stl
    • Pre-Supported/LeftArm/_ShoulderBodyConnector.stl
    • Pre-Supported/MainPlate/_MainPlate.stl
    • Pre-Supported/Pauldrons/_LeftPauldron.stl
    • Pre-Supported/Pauldrons/_RightPauldron.stl
    • Pre-Supported/Rear tracks/_L1.stl
    • Pre-Supported/Rear tracks/_L2.stl
    • Pre-Supported/Rear tracks/_LeftTrack.stl
    • Pre-Supported/Rear tracks/_R1.stl
    • Pre-Supported/Rear tracks/_R2.stl
    • Pre-Supported/Rear tracks/_RightTrack.stl
    • Pre-Supported/RightArm/_Axe.stl
    • Pre-Supported/RightArm/_ElbowConnectorX2.stl
    • Pre-Supported/RightArm/_Forearm.stl
    • Pre-Supported/RightArm/_ForearmPlate.stl
    • Pre-Supported/RightArm/_HandWithHandle.stl
    • Pre-Supported/RightArm/_Shoulder.stl
    • Pre-Supported/RightArm/_ShoulderBodyConnector.stl
    • Pre-Supported/Tank Body/_FrontPart.stl
    • Pre-Supported/Tank Body/_RearPart.stl
    • Pre-Supported/Torso/_ChaosStarSymbol.stl
    • Pre-Supported/Torso/_KhorneSymbol.stl
    • Pre-Supported/Torso/_Mainbody.stl
    • Pre-Supported/UpperBody/HoundsHeads/_LeftHead.stl
    • Pre-Supported/UpperBody/HoundsHeads/_RightHead.stl
    • Pre-Supported/UpperBody/_Body-Body-BodyConnector.stl
    • Pre-Supported/UpperBody/_L1.stl
    • Pre-Supported/UpperBody/_L2.stl
    • Pre-Supported/UpperBody/_Plate.stl
    • Pre-Supported/UpperBody/_R1.stl
    • Pre-Supported/UpperBody/_R2.stl
    • Pre-Supported/UpperBody/_UpperPart.stl
    • Pre-Supported/UpperBody/_UppestConnector.stl
    • Pre-Supported/Weaps/Arm/_ArmWeapsBase.stl
    • Pre-Supported/Weaps/Arm/_HadesGatling.stl
    • Pre-Supported/Weaps/Arm/_SkullHurler.stl
    • Without Supports/Bowlers/LeftBowler/Bowler1.stl
    • Without Supports/Bowlers/LeftBowler/Bowler2.stl
    • Without Supports/Bowlers/LeftBowler/Connectors/LowerConnector.stl
    • Without Supports/Bowlers/LeftBowler/Connectors/UpperConnector.stl
    • Without Supports/Bowlers/LeftBowler/HoundsHeads/1.stl
    • Without Supports/Bowlers/LeftBowler/HoundsHeads/2.stl
    • Without Supports/Bowlers/LeftBowler/HoundsHeads/3.stl
    • Without Supports/Bowlers/LeftBowler/LeftBowlerPipe.stl
    • Without Supports/Bowlers/RightBowler/Bowler1.stl
    • Without Supports/Bowlers/RightBowler/Bowler2.stl
    • Without Supports/Bowlers/RightBowler/Connectors/LowerConnector.stl
    • Without Supports/Bowlers/RightBowler/Connectors/UpperConnector.stl
    • Without Supports/Bowlers/RightBowler/HoundsHeads/1.stl
    • Without Supports/Bowlers/RightBowler/HoundsHeads/2.stl
    • Without Supports/Bowlers/RightBowler/HoundsHeads/3.stl
    • Without Supports/Bowlers/RightBowler/RightBowlerPipe.stl
    • Without Supports/CentralWeap/DaemongoreCannon.stl
    • Without Supports/CentralWeap/GorestormCannon.stl
    • Without Supports/CentralWeap/IchorCannon.stl
    • Without Supports/Front tracks/Connectors/L1.stl
    • Without Supports/Front tracks/Connectors/L2.stl
    • Without Supports/Front tracks/Connectors/L3.stl
    • Without Supports/Front tracks/Connectors/R1.stl
    • Without Supports/Front tracks/Connectors/R2.stl
    • Without Supports/Front tracks/Connectors/R3.stl
    • Without Supports/Front tracks/L1.stl
    • Without Supports/Front tracks/L2.stl
    • Without Supports/Front tracks/LeftTrack.stl
    • Without Supports/Front tracks/Plates/LeftPlate.stl
    • Without Supports/Front tracks/Plates/RightPlate.stl
    • Without Supports/Front tracks/R1.stl
    • Without Supports/Front tracks/R2.stl
    • Without Supports/Front tracks/RightTrack.stl
    • Without Supports/Front tracks/UpperConnectors/L1.stl
    • Without Supports/Front tracks/UpperConnectors/L2.stl
    • Without Supports/Front tracks/UpperConnectors/LeftConnector.stl
    • Without Supports/Front tracks/UpperConnectors/Pipes/L1.stl
    • Without Supports/Front tracks/UpperConnectors/Pipes/L2.stl
    • Without Supports/Front tracks/UpperConnectors/Pipes/R1.stl
    • Without Supports/Front tracks/UpperConnectors/Pipes/R2.stl
    • Without Supports/Front tracks/UpperConnectors/R1.stl
    • Without Supports/Front tracks/UpperConnectors/R2.stl
    • Without Supports/Front tracks/UpperConnectors/RightConnector.stl
    • Without Supports/Head/Head.stl
    • Without Supports/Head/KhorneSymbol.stl
    • Without Supports/LeftArm/Arm/ArmWeapsBase.stl
    • Without Supports/LeftArm/Arm/GatlingAssembled.stl
    • Without Supports/LeftArm/Arm/HadesGatling.stl
    • Without Supports/LeftArm/Arm/SkullHurler.stl
    • Without Supports/LeftArm/ElbowConnectorX2.stl
    • Without Supports/LeftArm/Pipe1.stl
    • Without Supports/LeftArm/Pipe1WithoutConnectorForShoulder.stl
    • Without Supports/LeftArm/Pipe2.stl
    • Without Supports/LeftArm/Shoulder.stl
    • Without Supports/LeftArm/ShoulderBodyConnector.stl
    • Without Supports/MainPlate/MainPlate.stl
    • Without Supports/Pauldrons/LeftPauldron.stl
    • Without Supports/Pauldrons/RightPauldron.stl
    • Without Supports/Rear tracks/L1.stl
    • Without Supports/Rear tracks/L2.stl
    • Without Supports/Rear tracks/LeftTrack.stl
    • Without Supports/Rear tracks/R1.stl
    • Without Supports/Rear tracks/R2.stl
    • Without Supports/Rear tracks/RightTrack.stl
    • Without Supports/RightArm/Axe.stl
    • Without Supports/RightArm/ElbowConnectorX2.stl
    • Without Supports/RightArm/Forearm.stl
    • Without Supports/RightArm/ForearmPlate.stl
    • Without Supports/RightArm/HandWithHandle.stl
    • Without Supports/RightArm/Shoulder.stl
    • Without Supports/RightArm/ShoulderBodyConnector.stl
    • Without Supports/Tank Body/FrontPart.stl
    • Without Supports/Tank Body/RearPart.stl
    • Without Supports/Torso/ChaosStarSymbol.stl
    • Without Supports/Torso/KhorneSymbol.stl
    • Without Supports/Torso/Mainbody.stl
    • Without Supports/UpperBody/Body-Body-BodyConnector.stl
    • Without Supports/UpperBody/HoundsHeads/LeftHead.stl
    • Without Supports/UpperBody/HoundsHeads/RightHead.stl
    • Without Supports/UpperBody/L1.stl
    • Without Supports/UpperBody/L2.stl
    • Without Supports/UpperBody/Plate.stl
    • Without Supports/UpperBody/R1.stl
    • Without Supports/UpperBody/R2.stl
    • Without Supports/UpperBody/UpperPart.stl
    • Without Supports/UpperBody/UppestConnector.stl
    • Without Supports/Weaps/Arm/ArmWeapsBase.stl
    • Without Supports/Weaps/Arm/HadesGatling.stl
    • Without Supports/Weaps/Arm/SkullHurler.stl

M谩s sobre los formatos

Info del modelo 3D

Descripci贸n del modelo 3D

M谩quina daem贸nica construida para la cosecha de cr谩neos.

Tambi茅n revisa el kit de conversi贸n LoP en mi perfil.

UPD

A帽adido: versi贸n pre-soportada probada. 隆脷sala!

Par谩metros de impresi贸n 3D

Tiene versiones con y sin soporte

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P谩gina traducida por traducci贸n autom谩tica. Ver la versi贸n original.
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