3D Printing Designers Interview: Agustin Flowalistik
1. First, Agustin can you say a few words about yourself and your work?
Hi, my name is Agustin Flowalistik and I’m an argentinian designer specialized in 3D printing living in Paris. I’ve been creating and destroying things since I was a kid, and 3D printing allowed me to mess thing up in a very professional way. (this is meant to be funny, buy feel free to change it).
2. Where do you get your inspiration to create these fabulous designs?
Video games and geek culture have always inspired me, and my first 3D designs were based on video games. Now that I’m working on more functional designs, I try to get my inspiration from everyday problems. Before designing anything I always question myself « can this improve the world in any way ? », and when I find a good answer I start the design process.
3. Which CAD software(s) do you use to make your designs?
I started using 3ds Max in college (thanks to my teacher Oscar), and with that software I created the Low-Poly models. I don’t think it’s the best software for it as it’s more focused on animation and rendering. However, it was a great challenge that made me learn a lot.
Just after learning 3ds Max I moved to Autodesk Fusion 360 as it was easy to learn and it had all the tools I needed to create functional designs. I think the next software I’m going to try is something like Zbrush, I want to see how organic my designs skills can go.
4. What 3D printer have you got and what are your regular printing settings?
I have an Ultimaker 3 now, and as it has a dual extrusion system, my settings try to optimize the material required and the final quality. 3D printing is a slow technology, so the printing time is not an issue for the moment. I love 0.15mm layer height as it’s smooth but visible at the same time.
5. Finally, among all your great work, what is your favorite creation?
My favourite design is with no doubts the Low-Poly Squirtle. It was my first popular model and it was the first Pokemon I ever had. In both Pokemon games and 3D printing, that Pokemon was the begining of an amazing adventure. However, my goal is to work as hard as possible to create projects that become my favorite design.
We regularly conduct interviews with our designers to find out how they conceive and approach their 3D modeling for 3D printing. Here the work of the 3DNG MX designer, Mexican studio design, is highlighted!