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Space zombie annihilator lord

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Creation quality: 5.0/5 (7 votes)
Evaluation of members on the printability, utility, level of detail, etc.

  • 52.7k views
  • 524 likes
  • 1.2k downloads
  • 18 collections
  • 11 comments
  • 6 makes

Licence CULTS - Private Use
Last update 2023-10-20 at 17:26
Publication date 2022-07-15 at 15:18
Design number 783738
3D design format
ZIP Folder details Close
  • lokhust lord_V1.zip
    • export/0.1_base.stl
    • export/0.1_base_supported.stl
    • export/0.2_back_spine.stl
    • export/0.2_back_spine_supported.stl
    • export/0.3_right_thruster.stl
    • export/0.3_right_thruster_supported.stl
    • export/0.4_left_thruster.stl
    • export/0.4_left_thruster_supported.stl
    • export/0.5_right_shell.stl
    • export/0.5_right_shell_supported.stl
    • export/0.6_left_shell.stl
    • export/0.6_left_shell_supported.stl
    • export/0_common.lys
    • export/0_common_more.lys
    • export/1.13.7_heavy_dreadlocks_head_supported.stl
    • export/1.1_main_frame.stl
    • export/1.1_main_frame_supported.stl
    • export/1.2_hip_ornaments.stl
    • export/1.2_hip_ornaments_supported.stl
    • export/1.3_torso.stl
    • export/1.3_torso_supported.stl
    • export/1.4_right_shoulder.stl
    • export/1.4_right_shoulder_supported.stl
    • export/1.5_left_shoulder.stl
    • export/1.5_left_shoulder_supported.stl
    • export/1.6_right_arm_void_blade.stl
    • export/1.6_right_arm_void_blade_supported.stl
    • export/1.7.1_left_arm_resurection_orb.stl
    • export/1.7.1_left_arm_resurection_orb_supported.stl
    • export/1.7.2_left_arm_phylactery.stl
    • export/1.7.2_left_arm_phylactery_supported.stl
    • export/1.8.1_destroyers_head.stl
    • export/1.8.1_destroyers_head_supported.stl
    • export/1.8.2_hexmark_head.stl
    • export/1.8.2_hexmark_head_supported.stl
    • export/1.8.3_crown_head.stl
    • export/1.8.3_crown_head_supported.stl
    • export/1.8.4_single_eye_head.stl
    • export/1.8.4_single_eye_head_supported.stl
    • export/1.8.5_regular_head.stl
    • export/1.8.5_regular_head_supported.stl
    • export/1.8.6_dreadlocks_head.stl
    • export/1.8.6_dreadlocks_head_supported.stl
    • export/1.8.7_heavy_dreadlocks_head.stl
    • export/1.lokhust_lord_void_blade_with_orbs_or_phylactery.JPG
    • export/1.void_blade_with_equipment.lys
    • export/1.void_blade_with_equipment_autosave/1.void_blade_with_equipment_2022-09-05_12-25-29.lyt
    • export/2.1_main_frame.stl
    • export/2.1_main_frame_supported.stl
    • export/2.2_hip_ornaments.stl
    • export/2.2_hip_ornaments_supported.stl
    • export/2.3_torso.stl
    • export/2.3_torso_supported.stl
    • export/2.4_right_shoulder.stl
    • export/2.4_right_shoulder_supported.stl
    • export/2.5_left_shoulder.stl
    • export/2.5_left_shoulder_supported.stl
    • export/2.6_right_arm_void_blade.stl
    • export/2.6_right_arm_void_blade_supported.stl
    • export/2.7_left_arm.stl
    • export/2.7_left_arm_supported.stl
    • export/2.8.1_destroyers_head.stl
    • export/2.8.1_destroyers_head_supported.stl
    • export/2.8.2_hexmark_head.stl
    • export/2.8.2_hexmark_head_supported.stl
    • export/2.8.3_crown_head.stl
    • export/2.8.3_crown_head_supported.stl
    • export/2.8.4_single_eye_head.stl
    • export/2.8.4_single_eye_head_supported.stl
    • export/2.8.5_regular_head.stl
    • export/2.8.5_regular_head_supported.stl
    • export/2.8.6_dreadlocks_head.stl
    • export/2.8.6_dreadlocks_head_supported.stl
    • export/2.8.7_heavy_dreadlocks_head.stl
    • export/2.8.7_heavy_dreadlocks_head_supported.stl
    • export/2.lokhust_lord_void_blade.JPG
    • export/2.void_blade_without_equipment.lys
    • export/3.1_main_frame.stl
    • export/3.1_main_frame_supported.stl
    • export/3.2_hip_ornaments.stl
    • export/3.2_hip_ornaments_supported.stl
    • export/3.3_torso.stl
    • export/3.3_torso_supported.stl
    • export/3.4_right_shoulder.stl
    • export/3.4_right_shoulder_supported.stl
    • export/3.5_left_shoulder.stl
    • export/3.5_left_shoulder_supported.stl
    • export/3.6.1_right_arm_orb.stl
    • export/3.6.1_right_arm_orb_supported.stl
    • export/3.6.2_right_arm_phylactery.stl
    • export/3.6.2_right_arm_phylactery_supported.stl
    • export/3.7_left_arm_hyperphasis_sword.stl
    • export/3.7_left_arm_hyperphasis_sword_supported.stl
    • export/3.8.1_destroyers_head.stl
    • export/3.8.1_destroyers_head_supported.stl
    • export/3.8.2_hexmark_head.stl
    • export/3.8.2_hexmark_head_supported.stl
    • export/3.8.3_crown_head.stl
    • export/3.8.3_crown_head_supported.stl
    • export/3.8.4_single_eye_head.stl
    • export/3.8.4_single_eye_head_supported.stl
    • export/3.8.5_regular_head.stl
    • export/3.8.5_regular_head_supported.stl
    • export/3.8.6_dreadlocks_head.stl
    • export/3.8.6_dreadlocks_head_supported.stl
    • export/3.8.7_heavy_dreadlocks_head.stl
    • export/3.8.7_heavy_dreadlocks_head_supported.stl
    • export/3.hyperphase_sword_with_equipment.lys
    • export/3.lokhust_lord_hyperphasis_sword_with_orbs_or_phylactery.JPG
    • export/4.1_main_frame.stl
    • export/4.1_main_frame_supported.stl
    • export/4.2_hip_ornaments.stl
    • export/4.2_hip_ornaments_supported.stl
    • export/4.3_torso.stl
    • export/4.3_torso_supported.stl
    • export/4.4_right_shoulder.stl
    • export/4.4_right_shoulder_supported.stl
    • export/4.5_left_shoulder.stl
    • export/4.5_left_shoulder_supported.stl
    • export/4.6_right_arm_hyperphase_sword.stl
    • export/4.6_right_arm_hyperphase_sword_supported.stl
    • export/4.7_left_arm.stl
    • export/4.7_left_arm_supported.stl
    • export/4.8.1_destroyers_head.stl
    • export/4.8.1_destroyers_head_supported.stl
    • export/4.8.2_hexmark_head.stl
    • export/4.8.2_hexmark_head_supported.stl
    • export/4.8.3_crown_head.stl
    • export/4.8.3_crown_head_supported.stl
    • export/4.8.4_single_eye_head.stl
    • export/4.8.4_single_eye_head_supported.stl
    • export/4.8.5_regular_head.stl
    • export/4.8.5_regular_head_supported.stl
    • export/4.8.6_dreadlocks_head.stl
    • export/4.8.6_dreadlocks_head_supported.stl
    • export/4.8.7_heavy_dreadlocks_head.stl
    • export/4.8.7_heavy_dreadlocks_head_supported.stl
    • export/4.hyperphase_sword_without_equipment.lys
    • export/4.lokhust_lord_hyperphasis_sword.JPG
    • export/5.10.1_destroyers_head.stl
    • export/5.10.1_destroyers_head_supported.stl
    • export/5.10.2_hexmark_head.stl
    • export/5.10.2_hexmark_head_supported.stl
    • export/5.10.3_crown_head.stl
    • export/5.10.3_crown_head_supported.stl
    • export/5.10.4_single_eye_head.stl
    • export/5.10.4_single_eye_head_supported.stl
    • export/5.10.5_regular_head.stl
    • export/5.10.5_regular_head_supported.stl
    • export/5.10.6_dreadlocks_head.stl
    • export/5.10.6_dreadlocks_head_supported.stl
    • export/5.10.7_heavy_dreadlocks_head.stl
    • export/5.10.7_heavy_dreadlocks_head_supported.stl
    • export/5.1_main_frame.stl
    • export/5.1_main_frame_supported.stl
    • export/5.2_hip_ornaments.stl
    • export/5.2_hip_ornaments_supported.stl
    • export/5.3_torso.stl
    • export/5.3_torso_supported.stl
    • export/5.4_right_shoulder.stl
    • export/5.4_right_shoulder_supported.stl
    • export/5.5_left_shoulder.stl
    • export/5.5_left_shoulder_supported.stl
    • export/5.6_right_arm.stl
    • export/5.6_right_arm_supported.stl
    • export/5.7.1_left_arm_light_staff.stl
    • export/5.7.1_left_arm_light_staff_supported.stl
    • export/5.7.2_left_arm_war_scythe.stl
    • export/5.7.2_left_arm_war_scythe_supported.stl
    • export/5.8_lower_left_arm.stl
    • export/5.8_lower_left_arm_supported.stl
    • export/5.9.1_lower_right_arm_phylactery.stl
    • export/5.9.1_lower_right_arm_phylactery_supported.stl
    • export/5.9.2_lower_right_arm_resurection_orb.stl
    • export/5.9.2_lower_right_arm_resurection_orb_supported.stl
    • export/5.lokhust_lord_scythe_lightstaff_with_orb_or_phylactery.JPG
    • export/5.scythe_staff_with_equipment.lys
    • export/6.1_main_frame.stl
    • export/6.1_main_frame_supported.stl
    • export/6.2_hip_ornaments.stl
    • export/6.2_hip_ornaments_supported.stl
    • export/6.3_torso.stl
    • export/6.3_torso_supported.stl
    • export/6.4_right_shoulder.stl
    • export/6.4_right_shoulder_supported.stl
    • export/6.5_left_shoulder.stl
    • export/6.5_left_shoulder_supported.stl
    • export/6.6.1_right_arm_war_scythe.stl
    • export/6.6.1_right_arm_war_scythe_supported.stl
    • export/6.6.2_right_arm_light_staff.stl
    • export/6.6.2_right_arm_light_staff_supported.stl
    • export/6.7_left_arm.stl
    • export/6.7_left_arm_supported.stl
    • export/6.8.1_destroyers_head.stl
    • export/6.8.1_destroyers_head_supported.stl
    • export/6.8.2_hexmark_head.stl
    • export/6.8.2_hexmark_head_supported.stl
    • export/6.8.3_crown_head.stl
    • export/6.8.3_crown_head_supported.stl
    • export/6.8.4_single_eye_head.stl
    • export/6.8.4_single_eye_head_supported.stl
    • export/6.8.5_regular_head.stl
    • export/6.8.5_regular_head_supported.stl
    • export/6.8.6_dreadlocks_head.stl
    • export/6.8.6_dreadlocks_head_supported.stl
    • export/6.8.7_heavy_dreadlocks_head.stl
    • export/6.8.7_heavy_dreadlocks_head_supported.stl
    • export/6.lokhust_lord_scythe_lightstaff_without_orb_or_phylactery.JPG
    • export/6.scythe_staff_without_equipment.lys
    • export/7.1_main_frame.stl
    • export/7.1_main_frame_supported.stl
    • export/7.2_hip_ornaments.stl
    • export/7.2_hip_ornaments_supported.stl
    • export/7.3_torso.stl
    • export/7.3_torso_supported.stl
    • export/7.4_right_shoulder.stl
    • export/7.4_right_shoulder_supported.stl
    • export/7.5_left_shoulder.stl
    • export/7.5_left_shoulder_supported.stl
    • export/7.6.1_arms_staff_light.stl
    • export/7.6.1_arms_staff_light_supported.stl
    • export/7.6.2_arms_scythe.stl
    • export/7.6.2_arms_scythe_supported.stl
    • export/7.7.1_destroyers_head.stl
    • export/7.7.1_destroyers_head_supported.stl
    • export/7.7.2_hexmark_head.stl
    • export/7.7.2_hexmark_head_supported.stl
    • export/7.7.3_crown_head.stl
    • export/7.7.3_crown_head_supported.stl
    • export/7.7.4_single_eye_head.stl
    • export/7.7.4_single_eye_head_supported.stl
    • export/7.7.5_regular_head.stl
    • export/7.7.5_regular_head_supported.stl
    • export/7.7.6_dreadlocks_head.stl
    • export/7.7.6_dreadlocks_head_supported.stl
    • export/7.7.7_heavy_dreadlocks_head.stl
    • export/7.7.7_heavy_dreadlocks_head_supported.stl
    • export/7.lokhust_lord_scythe_lightstaff_4_arms.JPG
    • export/7.scythe_staff_4_arms.lys
    • lokhust lord assembly protocol.pdf
    • lokhust lord_src_public.blend
    • space_zombies_catalogue_V1.2.pdf

Learn more about the formats

3D printer file info

3D model description

Destroyer's dady declined in 7 poses allowing you to equip the lord with all combinations :

  • Void blade with resurrection orb or phylactery
  • Void blade alone
  • Hyperphase sword with resurrection orb or phylactery
  • Hyperphase sword alone
  • Warscythe or staff of light with resurrection orb or phylactery
  • Warscythe or staff of light alone
  • 4 handes warscythe or staff of light

Each pose is break off in differents parts, more easy to print individually than the whole miniature (an assembly guide is provided with the package)

Each STL is provided with or without supports. All pre-supported files have been tested by our community and by myself, with different kind of printers, resin and setup.

I provide in the package a Blender source file, including a rig allowing experimented users to create their own poses, or extract parts for kitbashing. Don't hesitate to contact me on message section or on Discord if you need help to hand the blender file.


I started to record a serie of tutorials to learn how to pose my minis with blender. It start with basics, but will cover everything you need to know to pose this minis. Playlist is here, more video will comes :
https://youtube.com/playlist?list=PL8uZZFIgwDvdDchaQgXBLd8xPsWLPNxdI


3D printing settings

Print : SLA.
I globally use tiny supports for easy removal.
I recommande to not over expose or lightly under expose (by 1/4 second step). However, according to your printer/resin if some parts doesn't print correctly, you may go back to a normal exposition or overexpose a little

Difficulté : easy

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