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Iron Hammerer Mech and twin fist missile mech collection

Creation quality: 4.5/5 (3 votes)
Evaluation of members on the printability, utility, level of detail, etc.

3D model description

As of 8/19/2022, the entirety of this collection has pre-supported files.

A collection containing mechanical behemoths with two loadouts. The first being equipped with hammers and shields, and the second with a collapsible missile launcher and two gravity fists.

The parts in this listing are designed to provide a solid amount of variety and posability when constructing the mechs. In essence I have made 3 different poses and split them into their component parts, see the last image for reference. I have also provided variations of the hammer mech's pauldrons and torso which include etched in hazard stripes. One should be able to get quite a lot of variety/customization especially if they use mirroring on some parts.

For the cannon belts and the power tube I have included both bent and straight models. Depending on what resin you're using you may be able to heat gun the straight type into place, otherwise I would just recommend using either the pre-bent parts, or none at all. For the hydraulic on the hammer arm, you'll want to cut it to size depending on how you want the hammer to be positioned.

As always, let me know if you have any suggestions or issues with the models.

3D printing settings

Should print fine on any resin printer, I did my tests on my anycubic photon mono 4k with photon eco resin.

The loincloth/pelvis comes out a rather flimsy pre-curing, I would recommend curing it specifically before trying to assemble the model. I have added a pelvis piece with a thickened loincloth to hopefully fare better.

3D printer file information

  • 3D design format: ZIP Folder details Close
    • domitar automata
      • arm ram.stl
      • foot 1.stl
      • foot 2.stl
      • foot 3.stl
      • head.stl
      • left foot 1.stl
      • left foot 2.stl
      • left foot 3.stl
      • left leg 1.stl
      • left leg 2.stl
      • left leg 3.stl
      • left tube 1.stl
      • left tube 2.stl
      • left tube 3.stl
      • pelvis.stl
      • right foot 1.stl
      • right foot 2.stl
      • right foot 3.stl
      • right leg 1.stl
      • right leg 2.stl
      • right leg 3.stl
      • right tube 1.stl
      • right tube 2.stl
      • right tube 3.stl
      • rocket launcher.stl
      • supported/arm ram sup.stl
      • supported/foot 1 sup.stl
      • supported/foot 2 sup.stl
      • supported/foot 3 sup.stl
      • supported/head sup.stl
      • supported/left leg 1 sup.stl
      • supported/left leg 2 sup.stl
      • supported/left leg 3 sup.stl
      • supported/left tube 1 sup.stl
      • supported/left tube 2 sup.stl
      • supported/left tube 3 sup.stl
      • supported/pelvis sup.stl
      • supported/right leg 1 sup.stl
      • supported/right leg 2 sup.stl
      • supported/right tube 1 sup.stl
      • supported/right tube 2 sup.stl
      • supported/right tube 3 sup.stl
      • supported/rocket launcher sup.stl
      • supported/torso_sup.stl
      • supported/upper arm sup.stl
      • symbol.stl
      • torso.stl
      • upper arm.stl
      • supported/right leg 3 sup.stl
    • hammer mech
      • 60mm base.stl
      • big finger 1.stl
      • big finger 2.stl
      • cannon.stl
      • elbow.stl
      • face.stl
      • foot 1.stl
      • foot 2.stl
      • foot 3.stl
      • hammer.stl
      • large belt bent.stl
      • large belt straight.stl
      • left forearm.stl
      • left pauldron 1.stl
      • left pauldron 2.stl
      • left pauldron 3.stl
      • left pauldron 4.stl
      • leg (left 60).stl
      • leg (left 70).stl
      • leg (left 80).stl
      • leg (right 60).stl
      • leg (right 70).stl
      • leg (right 80).stl
      • pelvis 1.stl
      • pelvis 2.stl
      • pelvis 3.stl
      • pelvis_thick.stl
      • pintle.stl
      • right forearm.stl
      • right pauldron 1.stl
      • right pauldron 2.stl
      • right pauldron 3.stl
      • right pauldron 4.stl
      • right pauldron upper plate 1.stl
      • right pauldron upper plate 2.stl
      • shield.stl
      • small belt bent.stl
      • small belt straight.stl
      • small finger.stl
      • Supported/big finger 1 sup.stl
      • Supported/big finger 2 sup.stl
      • Supported/cannon sup.stl
      • Supported/elbow sup.stl
      • Supported/face sup.stl
      • Supported/foot 1 sup.stl
      • Supported/foot 2 sup.stl
      • Supported/foot 3 sup.stl
      • Supported/hammer sup.stl
      • Supported/large belt sup.stl
      • Supported/left forearm sup.stl
      • Supported/left pauldron 2 sup.stl
      • Supported/left pauldron 3 sup.stl
      • Supported/left pauldron 4 sup.stl
      • Supported/leg (left 60) sup.stl
      • Supported/leg (left 70) sup.stl
      • Supported/leg (left 80) sup.stl
      • Supported/leg (right 60) sup.stl
      • Supported/leg (right 70) sup.stl
      • Supported/leg (right 80) sup.stl
      • Supported/pelvis thick sup.stl
      • Supported/pintle sup.stl
      • Supported/right forearm sup.stl
      • Supported/right pauldron 1 sup.stl
      • Supported/right pauldron 2 sup.stl
      • Supported/right pauldron 3 sup.stl
      • Supported/right pauldron 4 sup.stl
      • Supported/right pauldron upper plate 1.stl
      • Supported/right pauldron upper plate 2.stl
      • Supported/shield sup.stl
      • Supported/small belt sup.stl
      • Supported/small finger sup.stl
      • Supported/symbol sup.stl
      • Supported/torso selected.stl
      • Supported/tube bent 1 sup.stl
      • Supported/tube bent 2 sup.stl
      • Supported/tube bent 3 sup.stl
      • Supported/upper arm sup.stl
      • Supported/visor sup.stl
      • symbol.stl
      • torso 2.stl
      • torso.stl
      • tube bent 1.stl
      • tube bent 2.stl
      • tube bent 3.stl
      • tube straight.stl
      • upper arm.stl
      • visor.stl
      • Supported/left pauldron 1 sup.stl

    Learn more about the formats

  • Last update: 2022-08-20 at 06:13
  • Publication date: 2022-08-01 at 00:46





Email at me at for suggestions or commission ideas. I'm not really doing paid commissions right now, as I've got a bit of a backlog, and I'd rather focus on fleshing out the models on my page. Nonetheless I like to hear and keep track of ideas and suggestions.

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