A skull inspired from a video game. Sculpted in Oculus Medium, tweaked into Blender.
The picture is of zero infill since I had a reason to do so (putting sfx inside) so there was more clean up for me than you'll have.
Please post your prints!
At "life size" of 120mm wide
Cura 3.2.1 settings;
0.2 layers is just fine
Grid supports - everywhere with automatic gap. (This is where the clean up is most annoying, though overhangs are real on this one, so it's worth it!)
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