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Chaos Tanker Herr der Totenköpfe Mit vielen Totenköpfen

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Licence CULTS - Privater Gebrauch
Last update 2023-10-30 14:38
Publication date 2023-04-04 22:10
Design number 1152016
3D design format
ZIP Datei-Details Schließen
  • BestPre-supports+Fixes (LoS).zip
    • Front tracks/Connectors/_L1.stl
    • Front tracks/Connectors/_L2.stl
    • Front tracks/Connectors/_L3.stl
    • Front tracks/Connectors/_R1.stl
    • Front tracks/Connectors/_R2.stl
    • Front tracks/Connectors/_R3.stl
    • Front tracks/Plates/Plates.lys
    • Front tracks/Plates/_LeftPlate.stl
    • Front tracks/Plates/_RightPlate.stl
    • Front tracks/Track.lys
    • Front tracks/UpperConnectors/BigConnector.lys
    • Front tracks/UpperConnectors/Pipes/Pipes.lys
    • Front tracks/UpperConnectors/Pipes/_L1.stl
    • Front tracks/UpperConnectors/Pipes/_L2.stl
    • Front tracks/UpperConnectors/Pipes/_R1.stl
    • Front tracks/UpperConnectors/Pipes/_R2.stl
    • Front tracks/UpperConnectors/SmallConnectors.lys
    • Front tracks/UpperConnectors/_L1.stl
    • Front tracks/UpperConnectors/_L2.stl
    • Front tracks/UpperConnectors/_LeftConnector.stl
    • Front tracks/UpperConnectors/_R1.stl
    • Front tracks/UpperConnectors/_R2.stl
    • Front tracks/UpperConnectors/_RightConnector.stl
    • Front tracks/_L1.stl
    • Front tracks/_L2.stl
    • Front tracks/_LeftTrack.stl
    • Front tracks/_R1.stl
    • Front tracks/_R2.stl
    • Front tracks/_RightTrack.stl
    • Head/_Head.stl
    • Head/_KhorneSymbol.stl
    • LeftArm/Arm/_ArmWeapsBase.stl
    • LeftArm/Arm/_HadesGatling.stl
    • LeftArm/Arm/_SkullHurler.stl
    • LeftArm/_ElbowConnector1.stl
    • LeftArm/_ElbowConnector2.stl
    • LeftArm/_Pipe1.stl
    • LeftArm/_Pipe2.stl
    • LeftArm/_Shoulder.stl
    • LeftArm/_ShoulderBodyConnector.stl
    • MainPlate/MainPlate.lys
    • MainPlate/_MainPlate.stl
    • Pauldrons/Pauldrons.lys
    • Pauldrons/_LeftPauldron.stl
    • Pauldrons/_RightPauldron.stl
    • Rear tracks/RearTrack.lys
    • Rear tracks/_L1.stl
    • Rear tracks/_L2.stl
    • Rear tracks/_LeftTrack.stl
    • Rear tracks/_R1.stl
    • Rear tracks/_R2.stl
    • Rear tracks/_RightTrack.stl
    • RightArm/_Axe.stl
    • RightArm/_ElbowConnector1.stl
    • RightArm/_ElbowConnector2.stl
    • RightArm/_Forearm.stl
    • RightArm/_ForearmPlate.stl
    • RightArm/_HandWithHandle.stl
    • RightArm/_Shoulder.stl
    • RightArm/_ShoulderBodyConnector.stl
    • Tank Body/FrontPart.lys
    • Tank Body/RearPart.lys
    • Tank Body/_FrontPart.stl
    • Tank Body/_RearPart.stl
    • Torso/_ChaosStarSymbol.stl
    • Torso/_KhorneSymbol.stl
    • Torso/_Mainbody.stl
    • UpperBody/Body-Body-BodyConnector (fixed).lys
    • UpperBody/HoundsHeads/HoundsHeads.lys
    • UpperBody/HoundsHeads/_LeftHead.stl
    • UpperBody/HoundsHeads/_RightHead.stl
    • UpperBody/Plate.lys
    • UpperBody/UpperBodyPipes.lys
    • UpperBody/UpperPart.lys
    • UpperBody/UppestConnector.lys
    • UpperBody/_Body-Body-BodyConnector.stl
    • UpperBody/_L1.stl
    • UpperBody/_L2.stl
    • UpperBody/_Plate.stl
    • UpperBody/_R1.stl
    • UpperBody/_R2.stl
    • UpperBody/_UpperPart.stl
    • UpperBody/_UppestConnector.stl
    • Weaps/Arm/ArmWeapsBase.lys
    • Weaps/Arm/ArmWeapsBase.stl
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_18-49-54.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-02-32.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-07-37.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-16-04.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-21-06.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-26-13.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-32-50.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-38-55.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-43-57.lyt
    • Weaps/Arm/ArmWeapsBase_autosave/ArmWeapsBase_2023-02-08_19-59-57.lyt
    • Weaps/Arm/HadesGatling Supports.stl
    • Weaps/Arm/HadesGatling.stl
    • Weaps/Arm/SkullHurler.stl
    • Weaps/Arm/_ArmWeapsBase.stl
    • Weaps/Arm/_HadesGatling pre.stl
    • Weaps/Arm/_HadesGatling.stl
    • Weaps/Arm/_SkullHurler.stl
    • Boilers/Boiler.lys
    • Boilers/LeftBoiler/Connectors/Connectors.lys
    • Boilers/LeftBoiler/Connectors/_LowerConnector.stl
    • Boilers/LeftBoiler/Connectors/_UpperConnector.stl
    • Boilers/LeftBoiler/HoundsHeads/_1.stl
    • Boilers/LeftBoiler/HoundsHeads/_2.stl
    • Boilers/LeftBoiler/HoundsHeads/_3.stl
    • Boilers/LeftBoiler/_Boiler1 (repaired).stl
    • Boilers/LeftBoiler/_Boiler2 (repaired).stl
    • Boilers/LeftBoiler/_LeftBoilerPipe.stl
    • Boilers/RightBoiler/Connectors/_LowerConnector.stl
    • Boilers/RightBoiler/Connectors/_UpperConnector.stl
    • Boilers/RightBoiler/HoundsHeads/_1.stl
    • Boilers/RightBoiler/HoundsHeads/_2.stl
    • Boilers/RightBoiler/HoundsHeads/_3.stl
    • Boilers/RightBoiler/_Boiler1 (repaired).stl
    • Boilers/RightBoiler/_Boiler2 (repaired).stl
    • Boilers/RightBoiler/_RightBoilerPipe.stl
    • CentralWeap/CentralWeap.lys
    • CentralWeap/_DaemongoreCannon.stl
    • CentralWeap/_GorestormCannon.stl
    • CentralWeap/_IchorCannon.stl
  • LordOfSkullsLegacyFiles.zip
    • Pre-Supported/Bowlers/LeftBowler/Connectors/_LowerConnector.stl
    • Pre-Supported/Bowlers/LeftBowler/Connectors/_UpperConnector.stl
    • Pre-Supported/Bowlers/LeftBowler/HoundsHeads/_1.stl
    • Pre-Supported/Bowlers/LeftBowler/HoundsHeads/_2.stl
    • Pre-Supported/Bowlers/LeftBowler/HoundsHeads/_3.stl
    • Pre-Supported/Bowlers/LeftBowler/_Bowler1.stl
    • Pre-Supported/Bowlers/LeftBowler/_Bowler2.stl
    • Pre-Supported/Bowlers/LeftBowler/_LeftBowlerPipe.stl
    • Pre-Supported/Bowlers/RightBowler/Connectors/_LowerConnector.stl
    • Pre-Supported/Bowlers/RightBowler/Connectors/_UpperConnector.stl
    • Pre-Supported/Bowlers/RightBowler/HoundsHeads/_1.stl
    • Pre-Supported/Bowlers/RightBowler/HoundsHeads/_2.stl
    • Pre-Supported/Bowlers/RightBowler/HoundsHeads/_3.stl
    • Pre-Supported/Bowlers/RightBowler/_Bowler1.stl
    • Pre-Supported/Bowlers/RightBowler/_Bowler2.stl
    • Pre-Supported/Bowlers/RightBowler/_RightBowlerPipe.stl
    • Pre-Supported/CentralWeap/_DaemongoreCannon.stl
    • Pre-Supported/CentralWeap/_GorestormCannon.stl
    • Pre-Supported/CentralWeap/_IchorCannon.stl
    • Pre-Supported/Front tracks/Connectors/_L1.stl
    • Pre-Supported/Front tracks/Connectors/_L2.stl
    • Pre-Supported/Front tracks/Connectors/_L3.stl
    • Pre-Supported/Front tracks/Connectors/_R1.stl
    • Pre-Supported/Front tracks/Connectors/_R2.stl
    • Pre-Supported/Front tracks/Connectors/_R3.stl
    • Pre-Supported/Front tracks/Plates/_LeftPlate.stl
    • Pre-Supported/Front tracks/Plates/_RightPlate.stl
    • Pre-Supported/Front tracks/UpperConnectors/Pipes/_L1.stl
    • Pre-Supported/Front tracks/UpperConnectors/Pipes/_L2.stl
    • Pre-Supported/Front tracks/UpperConnectors/Pipes/_R1.stl
    • Pre-Supported/Front tracks/UpperConnectors/Pipes/_R2.stl
    • Pre-Supported/Front tracks/UpperConnectors/_L1.stl
    • Pre-Supported/Front tracks/UpperConnectors/_L2.stl
    • Pre-Supported/Front tracks/UpperConnectors/_LeftConnector.stl
    • Pre-Supported/Front tracks/UpperConnectors/_R1.stl
    • Pre-Supported/Front tracks/UpperConnectors/_R2.stl
    • Pre-Supported/Front tracks/UpperConnectors/_RightConnector.stl
    • Pre-Supported/Front tracks/_L1.stl
    • Pre-Supported/Front tracks/_L2.stl
    • Pre-Supported/Front tracks/_LeftTrack.stl
    • Pre-Supported/Front tracks/_R1.stl
    • Pre-Supported/Front tracks/_R2.stl
    • Pre-Supported/Front tracks/_RightTrack.stl
    • Pre-Supported/Head/_Head.stl
    • Pre-Supported/Head/_KhorneSymbol.stl
    • Pre-Supported/LeftArm/Arm/_ArmWeapsBase.stl
    • Pre-Supported/LeftArm/Arm/_GatlingAssembled.stl
    • Pre-Supported/LeftArm/Arm/_HadesGatling.stl
    • Pre-Supported/LeftArm/Arm/_SkullHurler.stl
    • Pre-Supported/LeftArm/_ElbowConnectorX2.stl
    • Pre-Supported/LeftArm/_Pipe1.stl
    • Pre-Supported/LeftArm/_Pipe1WithoutConnectorForShoulder.stl
    • Pre-Supported/LeftArm/_Pipe2.stl
    • Pre-Supported/LeftArm/_Shoulder.stl
    • Pre-Supported/LeftArm/_ShoulderBodyConnector.stl
    • Pre-Supported/MainPlate/_MainPlate.stl
    • Pre-Supported/Pauldrons/_LeftPauldron.stl
    • Pre-Supported/Pauldrons/_RightPauldron.stl
    • Pre-Supported/Rear tracks/_L1.stl
    • Pre-Supported/Rear tracks/_L2.stl
    • Pre-Supported/Rear tracks/_LeftTrack.stl
    • Pre-Supported/Rear tracks/_R1.stl
    • Pre-Supported/Rear tracks/_R2.stl
    • Pre-Supported/Rear tracks/_RightTrack.stl
    • Pre-Supported/RightArm/_Axe.stl
    • Pre-Supported/RightArm/_ElbowConnectorX2.stl
    • Pre-Supported/RightArm/_Forearm.stl
    • Pre-Supported/RightArm/_ForearmPlate.stl
    • Pre-Supported/RightArm/_HandWithHandle.stl
    • Pre-Supported/RightArm/_Shoulder.stl
    • Pre-Supported/RightArm/_ShoulderBodyConnector.stl
    • Pre-Supported/Tank Body/_FrontPart.stl
    • Pre-Supported/Tank Body/_RearPart.stl
    • Pre-Supported/Torso/_ChaosStarSymbol.stl
    • Pre-Supported/Torso/_KhorneSymbol.stl
    • Pre-Supported/Torso/_Mainbody.stl
    • Pre-Supported/UpperBody/HoundsHeads/_LeftHead.stl
    • Pre-Supported/UpperBody/HoundsHeads/_RightHead.stl
    • Pre-Supported/UpperBody/_Body-Body-BodyConnector.stl
    • Pre-Supported/UpperBody/_L1.stl
    • Pre-Supported/UpperBody/_L2.stl
    • Pre-Supported/UpperBody/_Plate.stl
    • Pre-Supported/UpperBody/_R1.stl
    • Pre-Supported/UpperBody/_R2.stl
    • Pre-Supported/UpperBody/_UpperPart.stl
    • Pre-Supported/UpperBody/_UppestConnector.stl
    • Pre-Supported/Weaps/Arm/_ArmWeapsBase.stl
    • Pre-Supported/Weaps/Arm/_HadesGatling.stl
    • Pre-Supported/Weaps/Arm/_SkullHurler.stl
    • Without Supports/Bowlers/LeftBowler/Bowler1.stl
    • Without Supports/Bowlers/LeftBowler/Bowler2.stl
    • Without Supports/Bowlers/LeftBowler/Connectors/LowerConnector.stl
    • Without Supports/Bowlers/LeftBowler/Connectors/UpperConnector.stl
    • Without Supports/Bowlers/LeftBowler/HoundsHeads/1.stl
    • Without Supports/Bowlers/LeftBowler/HoundsHeads/2.stl
    • Without Supports/Bowlers/LeftBowler/HoundsHeads/3.stl
    • Without Supports/Bowlers/LeftBowler/LeftBowlerPipe.stl
    • Without Supports/Bowlers/RightBowler/Bowler1.stl
    • Without Supports/Bowlers/RightBowler/Bowler2.stl
    • Without Supports/Bowlers/RightBowler/Connectors/LowerConnector.stl
    • Without Supports/Bowlers/RightBowler/Connectors/UpperConnector.stl
    • Without Supports/Bowlers/RightBowler/HoundsHeads/1.stl
    • Without Supports/Bowlers/RightBowler/HoundsHeads/2.stl
    • Without Supports/Bowlers/RightBowler/HoundsHeads/3.stl
    • Without Supports/Bowlers/RightBowler/RightBowlerPipe.stl
    • Without Supports/CentralWeap/DaemongoreCannon.stl
    • Without Supports/CentralWeap/GorestormCannon.stl
    • Without Supports/CentralWeap/IchorCannon.stl
    • Without Supports/Front tracks/Connectors/L1.stl
    • Without Supports/Front tracks/Connectors/L2.stl
    • Without Supports/Front tracks/Connectors/L3.stl
    • Without Supports/Front tracks/Connectors/R1.stl
    • Without Supports/Front tracks/Connectors/R2.stl
    • Without Supports/Front tracks/Connectors/R3.stl
    • Without Supports/Front tracks/L1.stl
    • Without Supports/Front tracks/L2.stl
    • Without Supports/Front tracks/LeftTrack.stl
    • Without Supports/Front tracks/Plates/LeftPlate.stl
    • Without Supports/Front tracks/Plates/RightPlate.stl
    • Without Supports/Front tracks/R1.stl
    • Without Supports/Front tracks/R2.stl
    • Without Supports/Front tracks/RightTrack.stl
    • Without Supports/Front tracks/UpperConnectors/L1.stl
    • Without Supports/Front tracks/UpperConnectors/L2.stl
    • Without Supports/Front tracks/UpperConnectors/LeftConnector.stl
    • Without Supports/Front tracks/UpperConnectors/Pipes/L1.stl
    • Without Supports/Front tracks/UpperConnectors/Pipes/L2.stl
    • Without Supports/Front tracks/UpperConnectors/Pipes/R1.stl
    • Without Supports/Front tracks/UpperConnectors/Pipes/R2.stl
    • Without Supports/Front tracks/UpperConnectors/R1.stl
    • Without Supports/Front tracks/UpperConnectors/R2.stl
    • Without Supports/Front tracks/UpperConnectors/RightConnector.stl
    • Without Supports/Head/Head.stl
    • Without Supports/Head/KhorneSymbol.stl
    • Without Supports/LeftArm/Arm/ArmWeapsBase.stl
    • Without Supports/LeftArm/Arm/GatlingAssembled.stl
    • Without Supports/LeftArm/Arm/HadesGatling.stl
    • Without Supports/LeftArm/Arm/SkullHurler.stl
    • Without Supports/LeftArm/ElbowConnectorX2.stl
    • Without Supports/LeftArm/Pipe1.stl
    • Without Supports/LeftArm/Pipe1WithoutConnectorForShoulder.stl
    • Without Supports/LeftArm/Pipe2.stl
    • Without Supports/LeftArm/Shoulder.stl
    • Without Supports/LeftArm/ShoulderBodyConnector.stl
    • Without Supports/MainPlate/MainPlate.stl
    • Without Supports/Pauldrons/LeftPauldron.stl
    • Without Supports/Pauldrons/RightPauldron.stl
    • Without Supports/Rear tracks/L1.stl
    • Without Supports/Rear tracks/L2.stl
    • Without Supports/Rear tracks/LeftTrack.stl
    • Without Supports/Rear tracks/R1.stl
    • Without Supports/Rear tracks/R2.stl
    • Without Supports/Rear tracks/RightTrack.stl
    • Without Supports/RightArm/Axe.stl
    • Without Supports/RightArm/ElbowConnectorX2.stl
    • Without Supports/RightArm/Forearm.stl
    • Without Supports/RightArm/ForearmPlate.stl
    • Without Supports/RightArm/HandWithHandle.stl
    • Without Supports/RightArm/Shoulder.stl
    • Without Supports/RightArm/ShoulderBodyConnector.stl
    • Without Supports/Tank Body/FrontPart.stl
    • Without Supports/Tank Body/RearPart.stl
    • Without Supports/Torso/ChaosStarSymbol.stl
    • Without Supports/Torso/KhorneSymbol.stl
    • Without Supports/Torso/Mainbody.stl
    • Without Supports/UpperBody/Body-Body-BodyConnector.stl
    • Without Supports/UpperBody/HoundsHeads/LeftHead.stl
    • Without Supports/UpperBody/HoundsHeads/RightHead.stl
    • Without Supports/UpperBody/L1.stl
    • Without Supports/UpperBody/L2.stl
    • Without Supports/UpperBody/Plate.stl
    • Without Supports/UpperBody/R1.stl
    • Without Supports/UpperBody/R2.stl
    • Without Supports/UpperBody/UpperPart.stl
    • Without Supports/UpperBody/UppestConnector.stl
    • Without Supports/Weaps/Arm/ArmWeapsBase.stl
    • Without Supports/Weaps/Arm/HadesGatling.stl
    • Without Supports/Weaps/Arm/SkullHurler.stl

Mehr zu den Formaten

3D-Druckerdatei info

Beschreibung des 3D-Modells

Dämonische Maschine, gebaut für die Schädelernte.

Siehe auch LoP Umbausatz auf meinem Profil.

UPD

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3D-Druckeinstellungen

Hat vorunterstützte und nicht unterstützte Versionen

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Seite mithilfe von automatischer Übersetzung übersetzt. Originalversion ansehen.
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